the skill library · for claude code

Claude Code,
set up properly.

Nineteen skills that load into Claude Code and walk it through building your first app with you: plan it, build it a screen at a time, add logins and payments, check it for the things that break with real users, and take it to the App Store. The gameplan, turned into instructions the AI follows.

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who this is for

Your first app, built to last.

You have an app you want to build, and Claude Code installed or about to be. You do not want a demo that falls over the first time someone else uses it.

If you want someone to build it for you, this is the wrong product. Have a look at Ship It, where we build it together over four weeks.

what is in it

Nineteen skills.

Each skill takes over one part of the job when you ask for it in Claude Code, and follows the same rules every session.

01

Set upbiy-init, biy-blueprint

Scaffolds the project with a design system of 34 components and a pre-commit check, then maps your screens, data and logins.

02

Buildbiy-build, biy-api, biy-dev

One screen at a time, tested on your phone, with a database and API when the app needs one.

03

Make it safebiy-auth, biy-security, biy-payments

Sign in and Sign in with Apple, a scan for leaked keys and missing validation, and payments through RevenueCat or Stripe.

04

Shipbiy-host, biy-ready-to-ship, biy-gap-check, biy-distribute

Hosting with a public address, a production audit of secrets, backups, rate limits and compliance, then TestFlight and the stores.

05

Keep it runningbiy-observe, biy-fix

Crash reporting and health checks, and a bug fix process that finds the cause before it changes anything.

06

Keep your placehandoff, breadcrumbs, recall, issues, help

Session handoffs, a search of your past sessions, issues tracked against the gameplan's steps, and a skill that tells you where you are when you get stuck.

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